Immersive virtual reality technology has been widely used in teaching and learning scenarios because of its unique visual and interactive experiences that bring learners a sense of immersive reality. However, how to better apply immersive virtual reality technology to learning[...]
Autism spectrum disorders and developmental coordination disorders are both associated with sensorimotor impairments, yet their nature and specificity remain unknown. In order to clearly distinguish the specificity between the two disorders, children with autism spectrum disorder or developmental coordination disorder[...]
Exposure of people with cognitive and physical impairment to realistic and natural immersive virtual reality scenarios via a viewer is safe and has an impact on promoting the state of relaxation and positive emotions. This is the general picture that[...]
Nowadays there is an increase in number of autisms, a neuro-developmental disorder across the world. The level of autism varies with the symptoms such as inattention, interaction, social communication, repetitive behaviors, irritability and the like. Early recovery of a child[...]
Virtual Reality (VR)-based meditation has shown to help reduce, stress, anxiety, sadness, and anger in younger adults. However, this has not been extensively studied in older adults. Furthermore, there are no standard guidelines on how VR mindfulness interventions should be[...]
This research paper explains what virtual reality is. What are two features driving virtual reality in food, medical, entertainment, education, industrial, military sectors and other major virtual reality applications? Examples of virtual reality in education-ease of management, device allocation Benefits[...]
Sensory processing, along with the integration of external inputs into stable representations of the environment, is integral to social cognitive functioning; challenges in these processes have been reported in Autism Spectrum Disorder (ASD) since the earliest descriptions of autism. Recently,[...]
Introduction: This paper describes the findings of a pilot implementation project that explored the potential of virtual reality (VR) technology in recreational programming to support the well-being of older adults in long-term care (LTC) homes. Methods: 32 Adults in four[...]
Virtual reality (VR) interventions are increasingly being used in rehabilitating and treating patients with neurological disorders. This study aimed to explore the effects of VR exercise interventions for patients with Alzheimer’s disease (AD). A systematic review of the published literature[...]
Computational thinking and coding are thinking skills that are recently expected to be acquired by elementary school children as the era of the industrial revolution 4.0 requires students to be familiar with the use of technology. In some developed countries,[...]